1_Space experiments
Human nature makes us take the shortest paths. The proposal is to mark the human routes from the attractive axes. During the snow season, the routes are reinforced by the furrows created by man. The human footprints delimit a new space. A 'walking' zone is formed between the adjoining walls and the furrows.
2_Luminous experiments
The luminous experiences consist in animating the paths coming from the surroundings and in giving them a rhythm with the activities linked to the station and its immediate environment. Three shades of light are offered to characterize the tone of each type of activity. Indeed, blue represents events, cold white illustrates more a traffic activity and warm white is contemplation. The proposed experiments consist in identifying activity scenarios and transcribing them into 'characteristic' lighting environments. Each lighting fixture is addressed and responds to a global programming. The programming will also witness the 'urban pulse'. The luminaires will be able to form a dynamic luminous path (variation of intensity between them).
3_Lighting device
Each device is composed of three LED lights (blue, warm white and cold white). Each source has an independent address in order to respond autonomously. The device of three rods allows to place each of them where it should be (rotation of the rod on base). The rods are fixed in a larger tube which is itself fixed to the ground.
4_Interactive experience
At the level of the new space, a certain number of devices are scattered to provoke a 'zen' walk. Only the blue spots are directed to the ground in order to mark the notion of events. The others are directed towards the walls adjacent to the square. The projection of these creates a luminous fresco. When the onlookers walk between the 'rods', two cameras capture them and then interact with the spots that project on the wall. Indeed, the walk between the 'urban trees' creates variations in the projections and consequently produces an interactive urban light painting in perpetual evolution.
5_Sound experience
A set of metal plates suspended near each spotlight develops a sound and visual experience. The wind produces sound effects by the clash of the metal plates between them. And at night the plates will be both 'gobos' and light reflectors to animate the universe of the square.
(From competitor's text)
(Unofficial automated translation)
The jury discusses further and eliminates the following proposal because although the proposal presents multiple experiences, it is not retained since the installation seems difficult to understand for the user.
(From jury report)
(Unofficial automated translation)
21 scanned / 21 viewable
- Presentation Panel
- Perspective
- Perspective
- Perspective
- Perspective
- Perspective
- Perspective
- Site Plan
- Section
- Axonometric Drawing
- Axonometric Drawing
- Axonometric Drawing
- Axonometric Drawing
- Schema
- Schema
- Schema
- Schema
- Schema
- Schema
- Schema
- Schema